European explorers as Hernán Cortés, Juan Ponce de León, Francisco Pizarro or Alvar Núñez Cabeza de Vaca explored the « New World» America.This period covers the nearly 300 years between Columbus' voyage in 1492 and the French Revolution in 1789. “Colonial age “ is a different name for Age of Discovers.Cultural Buildings are an ideal choice in the game's middle and sometimes (depending on activity and play style) later stages when emphasis on area efficiency becomes more apparent than in the beginning.Īs long as most buildings to be motivated do not produce special resources (as most Special Buildings do upon motivation), having few Cultural Buildings instead of many Decorations helps to make better use of the aid - especially the motivation - received from other players as less potential aids get used for polishing decorations.Īll cultural buildings play a unique sound when played.Requirements Requirements for Researchīuildings Residential Buildings Arcade HouseĬultural Buildings Exotic Goods Vendor It will be much easier to make your citizens enthusiastic (+20% Bonus to Coins and Supplies) by having a few Cultural Buildings as opposed to having a lot of Decorations. However, this comes at the cost of being more expensive, requiring a road or street connection, and generally being substantially larger. Functionally, the Cultural Buildings are very similar to Decorations but tend to provide a higher amount of happiness per tile of space. Some Special Buildings can even provide additional resources, an attack or defense boost or a boost in resources collection. Cultural Buildings, also known as Culture Buildings, are structures that provide happiness.
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